Cheddar's World 2.0
Online EU 66.51.99.80:28020 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:07 UTC21d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Cheddar's World 2.0 rank against other Rust servers?
Cheddar's World 2.0 ranks #5,674 on seven-day player hours, #1,829 in Europe, and sits in the top 25% of all ranked servers.
How busy is Cheddar's World 2.0?
The count reads 0 players on Cheddar's World 2.0, which has 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 22:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on Cheddar's World 2.0 mean?
What the game's server browser reads from Cheddar's World 2.0 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Cheddar's World 2.0?
Cheddar's World 2.0 appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on Cheddar's World 2.0?
The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Cheddar's World 2.0?
The force wipe is the only wipe Cheddar's World 2.0 takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 21 days 18 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does Cheddar's World 2.0 run?
Cheddar's World 2.0 uses a map the game generates, procedural, at size 4,000 with seed 2137036813. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Cheddar's World 2.0?
No gather rate appears in the name of Cheddar's World 2.0. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Cheddar's World 2.0 run?
On Linux, Cheddar's World 2.0 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Cheddar's World 2.0 run smoothly?
The last 48 hours saw an average of 10 server fps, with 5 as the lowest. Entities peaked at 87,501, including buildings, deployables and everything else. Memory use peaked at 4,299 MB. What players experience as lag comes from low fps and a rising entity count.
Is Cheddar's World 2.0 online, and how reliable is it?
Right now, Cheddar's World 2.0 is online. Judging by the uptime it reports, the last restart was about 6 days 6 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 8 October 2026.
Where is Cheddar's World 2.0 located?
With its EU tag, Cheddar's World 2.0 places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.99.80:28020 is where it lives.
How to join
How do I join Cheddar's World 2.0?
Open the console with F1 in Rust and enter client.connect 66.51.99.80:28020. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.