Rust PopulationField survey · Rust servers
Observing 39,438 players 11,623 servers 2,939 with someone on 88 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,960NAfirst seen 4 Oct 2026

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA

Offline NA 66.51.99.87:28030 checked 21d ago

2x quad weekly wipes oxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,960
top 71% · #1543 in NA
Last wipe
25d ago
weekly schedule
Next wipe
2d 19h
Sun 1 Nov, 03:34 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:34 UTC, in 2d 19h. Its weekly schedule tag · low confidence

2
wipe-day peak
players, last three wipes

Coming wipes

2d 19h
Sun 1 Nov, 03:34 UTC
7d 11h
Thu 5 Nov, 19:00 UTC
FW
9d 19h
Sun 8 Nov, 03:34 UTC
16d 19h
Sun 15 Nov, 03:34 UTC
23d 19h
Sun 22 Nov, 03:34 UTC
30d 19h
Sun 29 Nov, 03:34 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
37d 19h
Sun 6 Dec, 03:34 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:34 UTC25d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA rank against other Rust servers?

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA ranks #15,960 on seven-day player hours, #1,543 in North America, and sits in the top 71% of all ranked servers. It places #634 among servers of the quad kind.

How busy is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

At this count Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is offline, with its last sighting 21 days 21 hours ago.

Tags

What do the server tags on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA mean?

What the game's server browser reads from Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^j (Battle royale): The zone closes in while you loot and fight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

These Rust Population lists include Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: 2x Rust servers: the live count and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Wipe schedule

What does wipe day look like on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Averaged over recent wipes, 2 players were counted at the busiest point. 22 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Its tag sets the prediction: too few of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA's wipes are on record to confirm the schedule. On Sunday 1 November at 03:34 UTC its next wipe is due. Counted from 25 days 4 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.

Map and rules

Which map does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA run?

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA uses a map the game generates, procedural, at size 3,000 with seed 1879. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

The name says it: gathering is multiplied 2x on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA. The cap on groups is 4 players (quad). This server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Community, as a community server. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA run?

Rust network protocol 2634 and build 166652 on Linux is what Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA online, and how reliable is it?

We last saw Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA 21 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.

Where is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA located?

With its NA tag, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.99.87:28030.

How to join

How do I join Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Open the console with F1 in Rust and enter client.connect 66.51.99.87:28030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^j,NA,gmrust,cs166652,ts4,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams can have no more than 4 players.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Gameplay

^j
Battle royale The zone closes in while you loot and fight.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.