Rust PopulationField survey · Rust servers
Observing 80,805 players 11,809 servers 3,802 with someone on 104 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323EUfirst seen 4 Oct 2026

Pine Hosting - Rust Server

Online EU 66.51.99.88:28045 checked 9m ago

monthly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,323
top 69% · #2570 in EU
Last wipe
24d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246821:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Pine Hosting - Rust Server rank against other Rust servers?

Seven-day player hours put Pine Hosting - Rust Server at #15,323, or #2,570 in Europe, inside the top 69% of all ranked servers.

How busy is Pine Hosting - Rust Server?

Of its 50 slots, Pine Hosting - Rust Server is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Pine Hosting - Rust Server mean?

The game's server browser reads the tags Pine Hosting - Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Pine Hosting - Rust Server?

Pine Hosting - Rust Server appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What is the wipe schedule on Pine Hosting - Rust Server?

Estimated from the force wipe, that is Pine Hosting - Rust Server's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 24 days 17 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does Pine Hosting - Rust Server run?

A procedural map of size 2,000 from seed 1, generated by the game, is in use on Pine Hosting - Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Pine Hosting - Rust Server?

No gather rate appears in the name of Pine Hosting - Rust Server. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does Pine Hosting - Rust Server run?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.

Does Pine Hosting - Rust Server run smoothly?

In the last 48 hours, it averaged 5 server fps, with a low of 5. Entities peaked at 14,720, including buildings, deployables and everything else. The highest memory usage was 1,608 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Pine Hosting - Rust Server online, and how reliable is it?

Pine Hosting - Rust Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 days 3 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 4 October 2026.

Where is Pine Hosting - Rust Server located?

With its EU tag, Pine Hosting - Rust Server places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 66.51.99.88:28045.

Getting in

How do I join Pine Hosting - Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 66.51.99.88:28045; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.