Darwin's World
Offline NA 66.73.182.79:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Darwin's World rank against other Rust servers?
Darwin's World ranks #15,404 on seven-day player hours, #1,582 in North America, and sits in the top – of all ranked servers.
How busy is Darwin's World?
At this count Darwin's World is offline, with its last sighting 43 days 15 hours ago.
Lists and tags
What do the server tags on Darwin's World mean?
These are the tags Darwin's World publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp64 (Max players): You can join up to 64 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Darwin's World?
Darwin's World appears among the Rust Population lists that follow: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Darwin's World?
The record holds too few of Darwin's World's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 45 days 4 hours ago.
Settings
Which map does Darwin's World run?
Darwin's World uses a map the game generates: procedural.
What are the rules and settings on Darwin's World?
Nothing in Darwin's World's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Darwin's World run?
Rust network protocol 2633 and build 163794 on Linux is what Darwin's World uses. Steam updates your game automatically, but you need the same protocol to join.
Is Darwin's World online, and how reliable is it?
We last saw Darwin's World 43 days 15 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 September 2026.
Where is Darwin's World located?
By its NA tag, Darwin's World says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 66.73.182.79:28015 is where it lives.
Getting in
How do I join Darwin's World?
Open the console with F1 in Rust and enter client.connect 66.73.182.79:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.