Rust PopulationField survey · Rust servers
Observing 64,904 players 11,832 servers 3,595 with someone on 131 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,126habitat unknownfirst seen 13 Sep 2026

W.H.O.P. PVE Test

Offline 67.11.72.237:28015 checked 43d ago

moddedcarbonpve

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,126
no region published
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does W.H.O.P. PVE Test rank against other Rust servers?

The last seven days of player hours place W.H.O.P. PVE Test at #15,126, within the top – of all ranked servers.

How busy is W.H.O.P. PVE Test?

We have no live count for W.H.O.P. PVE Test right now. It was last seen 43 days 21 hours ago.

Lists and tags

What do the server tags on W.H.O.P. PVE Test mean?

These are the tags W.H.O.P. PVE Test publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include W.H.O.P. PVE Test?

These Rust Population lists include W.H.O.P. PVE Test: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on W.H.O.P. PVE Test?

Its rhythm cannot be told yet: too few of W.H.O.P. PVE Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 51 days ago the current world was made.

Settings

What are the rules and settings on W.H.O.P. PVE Test?

Nothing in W.H.O.P. PVE Test's name says how gather works. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does W.H.O.P. PVE Test run?

The setup is Rust network protocol 2633 and build 163207 on Windows for W.H.O.P. PVE Test. Steam updates your game automatically, but you need the same protocol to join.

Is W.H.O.P. PVE Test online, and how reliable is it?

Offline at the moment, W.H.O.P. PVE Test was last seen 43 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is W.H.O.P. PVE Test located?

No region is published by W.H.O.P. PVE Test. The location a server claims is what Rust Population shows, not the place where the machine stands. 67.11.72.237:28015 is where it lives.

How to join

How do I join W.H.O.P. PVE Test?

Either enter client.connect 67.11.72.237:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^p,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163207
Build Game build: 163207.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.