nameserver
Offline 67.159.11.226:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:00 UTC10d ago | 1 | – | running | 0 |
| Wed 14 Oct, 12:32 UTC14d ago | 0 | – | 3.3 days | 1 |
| Tue 22 Sep, 18:35 UTC35d ago | 1 | – | 21.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #13,947, within the top 63% of ranked servers.
How busy is nameserver?
At this count nameserver is offline, with its last sighting 36 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 05:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on nameserver mean?
What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include nameserver?
On Rust Population, nameserver is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on nameserver?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on nameserver?
There is no next wipe to predict: nameserver wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 11 hours ago the current world was made.
Settings
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
Nothing in nameserver's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is nameserver online, and how reliable is it?
We last saw nameserver 36 hours ago, and it is offline now. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is nameserver located?
No region is published by nameserver. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 67.159.11.226:28015.
How to join
How do I join nameserver?
Either enter client.connect 67.159.11.226:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.