Rust PopulationField survey · Rust servers
Observing 72,496 players 11,811 servers 3,745 with someone on 140 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,694habitat unknownfirst seen 17 Oct 2026

Dark Archer

Online 67.187.152.13:28015 checked 11m ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#7,694
top 35%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123422:0001:0004:0007:0017:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510022:0001:0004:0007:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 02:22 UTC3d ago 1 – running 0
Fri 23 Oct, 19:23 UTC4d ago 1 – 0.3 days 0
Sat 17 Oct, 07:51 UTC10d ago 1 halved by day 1 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Dark Archer rank against other Rust servers?

Over the past week it ranks #7,694 for player hours, which puts Dark Archer in the top 35% of all ranked servers.

How busy is Dark Archer?

Dark Archer holds 0 players at the moment, out of 1 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on Dark Archer mean?

The game's server browser reads the tags Dark Archer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Dark Archer?

These Rust Population lists include Dark Archer: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on Dark Archer?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Dark Archer?

There is no next wipe to predict: Dark Archer wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 3 days 19 hours ago.

Map and rules

Which map does Dark Archer run?

A procedural map of size 6,000 from seed 3473475, generated by the game, is in use on Dark Archer. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Dark Archer?

Nothing in Dark Archer's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Dark Archer run?

On Windows, Dark Archer runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Dark Archer run smoothly?

In the last 48 hours, it averaged 81 server fps, with a low of 68. Entities peaked at 207,187, including buildings, deployables and everything else. Memory use peaked at 4,779 MB. What players experience as lag comes from low fps and a rising entity count.

Is Dark Archer online, and how reliable is it?

You will find Dark Archer online now. About 35 hours ago, it restarted, according to its uptime. It was up 27% of the time over the last 7 full days, 45 out of 168 hours. On 17 October 2026, Rust Population saw it for the first time.

Where is Dark Archer located?

Nothing published by Dark Archer states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 67.187.152.13:28015.

Getting in

How do I join Dark Archer?

Open the console with F1 in Rust and enter client.connect 67.187.152.13:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.