TESTING SERVER
Offline 67.193.77.150:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 02:17 UTC23d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TESTING SERVER rank against other Rust servers?
Over the past week it ranks #14,542 for player hours, which puts TESTING SERVER in the top 65% of all ranked servers.
How busy is TESTING SERVER?
TESTING SERVER is offline at this count; we last saw it 6 days 9 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on TESTING SERVER mean?
The game's server browser reads the tags TESTING SERVER publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168931 (Build): Game build: 168931; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TESTING SERVER?
These Rust Population lists include TESTING SERVER: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on TESTING SERVER?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on TESTING SERVER?
The record holds too few of TESTING SERVER's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does TESTING SERVER run?
The map on TESTING SERVER is procedural, made by the game.
What are the rules and settings on TESTING SERVER?
The name tells you nothing about gather rates: TESTING SERVER states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TESTING SERVER run?
The setup is Rust network protocol 2635 and build 168931 on Windows for TESTING SERVER. Steam updates your game automatically, but you need the same protocol to join.
Is TESTING SERVER online, and how reliable is it?
We last saw TESTING SERVER 6 days 9 hours ago, and it is offline now. Over the last 7 full days, 6 of 168 hours were online, or 4%. On 13 September 2026, Rust Population saw it for the first time.
Where is TESTING SERVER located?
A region is not published by TESTING SERVER. Rust Population does not look up where the machine stands; it shows where the server says it is. 67.193.77.150:28015 is where it lives.
Getting in
How do I join TESTING SERVER?
Either enter client.connect 67.193.77.150:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.