Rust PopulationField survey · Rust servers
Observing 42,938 players 11,645 servers 3,029 with someone on 91 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,338habitat unknownfirst seen 13 Sep 2026

Baby's First Rust Server

Online 67.222.129.243:16400 checked 9m ago

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:05 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Baby's First Rust Server rank against other Rust servers?

The last seven days of player hours place Baby's First Rust Server at #15,338, within the top 69% of all ranked servers.

How busy is Baby's First Rust Server?

The count for Baby's First Rust Server stands at 0 players right now. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on Baby's First Rust Server mean?

What the game's server browser reads from Baby's First Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Baby's First Rust Server?

Baby's First Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Baby's First Rust Server?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Baby's First Rust Server?

Its rhythm cannot be told yet: too few of Baby's First Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 14 days 13 hours ago, that is how long the current world has stood.

Map and rules

Which map does Baby's First Rust Server run?

A procedural map of size 3,000 from seed 68877, generated by the game, is in use on Baby's First Rust Server. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Baby's First Rust Server?

No gather rate appears in the name of Baby's First Rust Server. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Baby's First Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what Baby's First Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Does Baby's First Rust Server run smoothly?

The last 48 hours saw an average of 158 server fps, with 137 as the lowest. Entities peaked at 48,073, including buildings, deployables and everything else. The highest memory usage was 8,227 MB. What players experience as lag comes from low fps and a rising entity count.

Is Baby's First Rust Server online, and how reliable is it?

You will find Baby's First Rust Server online now. The uptime it reports suggests a restart roughly 14 days 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is Baby's First Rust Server located?

Nothing published by Baby's First Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 67.222.129.243:16400.

Getting in

How do I join Baby's First Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 67.222.129.243:16400; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://hostari.com.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players You can join up to 0 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.