RelayRidge
Offline 67.246.49.32:28015 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RelayRidge rank against other Rust servers?
The last seven days of player hours place RelayRidge at #10,787, within the top 49% of all ranked servers.
How busy is RelayRidge?
At this count RelayRidge is offline, with its last sighting 3 hours ago. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 21:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on RelayRidge mean?
What the game's server browser reads from RelayRidge is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2625 (Protocol): Your game needs the same version, protocol 2625, to join; cs151078 (Build): Game build: 151078; ptrak (Networking): The standard network layer, RakNet, is in use; $rus4 (Region code): Region code: us4. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RelayRidge?
These Rust Population lists include RelayRidge: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RelayRidge?
Too few wipes are on record for RelayRidge to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 171 days 9 hours ago the current world was made.
Map and rules
Which map does RelayRidge run?
The map on RelayRidge is procedural, made by the game.
What are the rules and settings on RelayRidge?
The name tells you nothing about gather rates: RelayRidge states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does RelayRidge run?
On Windows, RelayRidge runs Rust network protocol 2625 and build 151078. Steam updates your game automatically, but you need the same protocol to join.
Is RelayRidge online, and how reliable is it?
Currently offline, RelayRidge was last seen 3 hours ago. It was up 7% of the time over the last 7 full days, 11 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RelayRidge located?
No region is published by RelayRidge, though its region code is us4. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 67.246.49.32:28015.
How to join
How do I join RelayRidge?
Either enter client.connect 67.246.49.32:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.