Rust PopulationField survey · Rust servers
Observing 59,433 players 11,750 servers 3,457 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,520habitat unknownfirst seen 4 Oct 2026

WD-41 | Roleplay | PvE

Online 67.60.51.136:28015 checked 8m ago

moddedcarbonpve

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
1
peak 2
Rank
#5,520
top 25%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5200:0009:0019:0003:0012:0021:00Wiped Mon 26 Oct, 21:39 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020000:0009:0019:0003:0012:0021:00Wiped Mon 26 Oct, 21:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:39 UTC1d ago – – running 1
Sun 25 Oct, 22:20 UTC2d ago – – – 0
Thu 8 Oct, 22:36 UTC19d ago 2 halved by day 5 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does WD-41 | Roleplay | PvE rank against other Rust servers?

Over the past week it ranks #5,520 for player hours, which puts WD-41 | Roleplay | PvE in the top 25% of all ranked servers.

How busy is WD-41 | Roleplay | PvE?

The count reads 1 players on WD-41 | Roleplay | PvE, which has 100 slots. Seven days of counting give an average of 1 players and a peak of 2. The busiest hour in the last 48 was 00:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on WD-41 | Roleplay | PvE mean?

What the game's server browser reads from WD-41 | Roleplay | PvE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts128 (Group limit): The team limit is 128; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^r (Roleplay): This server is for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include WD-41 | Roleplay | PvE?

These Rust Population lists include WD-41 | Roleplay | PvE: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on WD-41 | Roleplay | PvE?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 8 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 5.

What is the wipe schedule on WD-41 | Roleplay | PvE?

There is no next wipe to predict: WD-41 | Roleplay | PvE wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 hours ago the current world was made.

Settings

Which map does WD-41 | Roleplay | PvE run?

WD-41 | Roleplay | PvE uses a map the game generates, procedural, at size 4,000 with seed 1776. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on WD-41 | Roleplay | PvE?

The name tells you nothing about gather rates: WD-41 | Roleplay | PvE states none. Up to 128 players can team together. This server runs roleplay, jobs, towns and rules for roleplay. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does WD-41 | Roleplay | PvE run?

On Linux, WD-41 | Roleplay | PvE runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does WD-41 | Roleplay | PvE run smoothly?

In the last 48 hours, it averaged 115 server fps, with a low of 78. Entities peaked at 93,765, including buildings, deployables and everything else. Memory use peaked at 3,090 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is WD-41 | Roleplay | PvE online, and how reliable is it?

You will find WD-41 | Roleplay | PvE online now. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 25 of 168 hours were online, or 15%. It was first seen by Rust Population on 4 October 2026.

Where is WD-41 | Roleplay | PvE located?

Nothing published by WD-41 | Roleplay | PvE states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 67.60.51.136:28015 is where it lives.

How to join

How do I join WD-41 | Roleplay | PvE?

To connect directly, open Rust's console with F1 and type client.connect 67.60.51.136:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^r,^p,gmrust,cs168909,ts128

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts128
Group limit The team limit is 128.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.