Rust PopulationField survey · Rust servers
Observing 47,661 players 11,718 servers 3,204 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,512habitat unknownfirst seen 13 Sep 2026

Nitram's Rust server | Powered by AMP

Online 68.107.148.131:28015 checked 8m ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#7,512
top 34%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:30 UTC16d ago 1 – running 0
Sat 3 Oct, 15:02 UTC25d ago 1 halved by day 3 9.2 days 0
Fri 18 Sep, 00:36 UTC40d ago 1 halved by day 4 15.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Nitram's Rust server | Powered by AMP rank against other Rust servers?

By player hours over the last seven days, Nitram's Rust server | Powered by AMP places at #7,512, within the top 34% of ranked servers.

How busy is Nitram's Rust server | Powered by AMP?

Nitram's Rust server | Powered by AMP holds 0 players at the moment, out of 10 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Nitram's Rust server | Powered by AMP mean?

These are the tags Nitram's Rust server | Powered by AMP publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Nitram's Rust server | Powered by AMP?

These Rust Population lists include Nitram's Rust server | Powered by AMP: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Nitram's Rust server | Powered by AMP?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Nitram's Rust server | Powered by AMP?

Irregular times are when Nitram's Rust server | Powered by AMP wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 3 hours ago.

Settings

Which map does Nitram's Rust server | Powered by AMP run?

Nitram's Rust server | Powered by AMP uses a map the game generates: procedural.

What are the rules and settings on Nitram's Rust server | Powered by AMP?

The name tells you nothing about gather rates: Nitram's Rust server | Powered by AMP states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Nitram's Rust server | Powered by AMP run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Nitram's Rust server | Powered by AMP. Your game needs the same protocol to join; Steam takes care of updating it.

Is Nitram's Rust server | Powered by AMP online, and how reliable is it?

Nitram's Rust server | Powered by AMP is up and running at the moment. Over the last 7 full days, 144 of 168 hours were online, or 86%. It was first seen by Rust Population on 13 September 2026.

Where is Nitram's Rust server | Powered by AMP located?

No region is published by Nitram's Rust server | Powered by AMP. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 68.107.148.131:28015.

Getting in

How do I join Nitram's Rust server | Powered by AMP?

Open the console with F1 in Rust and enter client.connect 68.107.148.131:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.