Test Server do not look
Offline 68.134.118.9:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server do not look rank against other Rust servers?
By player hours over the last seven days, Test Server do not look places at #13,021, within the top – of ranked servers.
How busy is Test Server do not look?
We have no live count for Test Server do not look right now. It was last seen 45 days 13 hours ago.
Tags
What do the server tags on Test Server do not look mean?
These are the tags Test Server do not look publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server do not look?
Test Server do not look appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Test Server do not look?
The record holds too few of Test Server do not look's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 45 days 14 hours ago.
Settings
Which map does Test Server do not look run?
Test Server do not look uses a map the game generates: procedural.
What are the rules and settings on Test Server do not look?
The name tells you nothing about gather rates: Test Server do not look states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test Server do not look run?
On Windows, Test Server do not look runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is Test Server do not look online, and how reliable is it?
Offline at the moment, Test Server do not look was last seen 45 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Test Server do not look located?
No region is published by Test Server do not look. The location a server claims is what Rust Population shows, not the place where the machine stands. 68.134.118.9:28015 is where it lives.
How to join
How do I join Test Server do not look?
Either enter client.connect 68.134.118.9:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.