SERG | US MAIN | 10/1
Online NA 68.134.249.32:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 1 | – | running | 0 |
| Tue 29 Sep, 14:09 UTC29d ago | 2 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SERG | US MAIN | 10/1 rank against other Rust servers?
Seven-day player hours put SERG | US MAIN | 10/1 at #14,254, or #1,448 in North America, inside the top 64% of all ranked servers.
How busy is SERG | US MAIN | 10/1?
The count reads 0 players on SERG | US MAIN | 10/1, which has 100 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on SERG | US MAIN | 10/1 mean?
The game's server browser reads the tags SERG | US MAIN | 10/1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SERG | US MAIN | 10/1?
SERG | US MAIN | 10/1 appears among the Rust Population lists that follow: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on SERG | US MAIN | 10/1?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on SERG | US MAIN | 10/1?
Once a month SERG | US MAIN | 10/1 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 9 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does SERG | US MAIN | 10/1 run?
SERG | US MAIN | 10/1 uses a map the game generates, procedural, at size 4,050 with seed 1650690241. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on SERG | US MAIN | 10/1?
No gather rate appears in the name of SERG | US MAIN | 10/1. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You will find Oxide running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does SERG | US MAIN | 10/1 run?
Rust network protocol 2635 and build 168909 on Windows is what SERG | US MAIN | 10/1 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does SERG | US MAIN | 10/1 run smoothly?
In the last 48 hours, it averaged 129 server fps, with a low of 116. The entity count reached 86,215: buildings, deployables and all other objects. The highest memory usage was 4,867 MB. What players experience as lag comes from low fps and a rising entity count.
Is SERG | US MAIN | 10/1 online, and how reliable is it?
Right now, SERG | US MAIN | 10/1 is online. Judging by the uptime it reports, the last restart was about 6 days 3 hours ago. It was up 87% of the time over the last 7 full days, 146 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is SERG | US MAIN | 10/1 located?
By its NA tag, SERG | US MAIN | 10/1 says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 68.134.249.32:28015.
Getting in
How do I join SERG | US MAIN | 10/1?
To connect directly, open Rust's console with F1 and type client.connect 68.134.249.32:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.