Sapperville
Offline 68.14.179.92:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Sapperville rank against other Rust servers?
Over the past week it ranks #13,782 for player hours, which puts Sapperville in the top 61% of all ranked servers.
How busy is Sapperville?
Sapperville is offline at this count; we last saw it 22 days 17 hours ago.
Tags
What do the server tags on Sapperville mean?
The game's server browser reads the tags Sapperville publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Sapperville?
On Rust Population, Sapperville is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Sapperville?
The record holds too few of Sapperville's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 23 hours ago the current world was made.
Settings
Which map does Sapperville run?
A procedural map, generated by the game, is in use on Sapperville.
What are the rules and settings on Sapperville?
No gather rate appears in the name of Sapperville. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Sapperville run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Sapperville. Your game needs the same protocol to join; Steam takes care of updating it.
Is Sapperville online, and how reliable is it?
Currently offline, Sapperville was last seen 22 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 6 October 2026.
Where is Sapperville located?
Nothing published by Sapperville states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 68.14.179.92:28015 is where it lives.
How to join
How do I join Sapperville?
To connect directly, open Rust's console with F1 and type client.connect 68.14.179.92:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.