US/low upkeep/Touch Grass Community/US
Online 68.168.176.215:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 05:32 UTC44d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does US/low upkeep/Touch Grass Community/US rank against other Rust servers?
The last seven days of player hours place US/low upkeep/Touch Grass Community/US at #4,466, within the top 20% of all ranked servers.
How busy is US/low upkeep/Touch Grass Community/US?
Of its 420 slots, US/low upkeep/Touch Grass Community/US is using 0 right now. Seven days of counting give an average of 0 players and a peak of 4. In the last 48 hours the peak hour came at 00:00 UTC, averaging 3 players.
Tags
What do the server tags on US/low upkeep/Touch Grass Community/US mean?
The game's server browser reads the tags US/low upkeep/Touch Grass Community/US publishes: gmrust (Game mode): Survival in the standard Rust style; mp420 (Max players): You can join up to 420 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include US/low upkeep/Touch Grass Community/US?
These Rust Population lists include US/low upkeep/Touch Grass Community/US: Community servers, field-listed and North American Rust servers. Filter the server list by Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on US/low upkeep/Touch Grass Community/US?
Across its recent wipes the busiest crowds averaged 3 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on US/low upkeep/Touch Grass Community/US?
Its rhythm cannot be told yet: too few of US/low upkeep/Touch Grass Community/US's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 4 days 19 hours ago.
Map and rules
Which map does US/low upkeep/Touch Grass Community/US run?
The map on US/low upkeep/Touch Grass Community/US is procedural, made by the game at size 4,500 from seed 711808975. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on US/low upkeep/Touch Grass Community/US?
The name tells you nothing about gather rates: US/low upkeep/Touch Grass Community/US states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does US/low upkeep/Touch Grass Community/US run?
Rust network protocol 2635 and build 168909 on Windows is what US/low upkeep/Touch Grass Community/US uses. Steam updates your game automatically, but you need the same protocol to join.
Does US/low upkeep/Touch Grass Community/US run smoothly?
In the last 48 hours, it averaged 155 server fps, with a low of 75. Up to 120,590 entities were present, counting buildings, deployables and everything else. Up to 4,368 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is US/low upkeep/Touch Grass Community/US online, and how reliable is it?
US/low upkeep/Touch Grass Community/US is up and running at the moment. Judging by the uptime it reports, the last restart was about 4 days 19 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is US/low upkeep/Touch Grass Community/US located?
No region tag comes from US/low upkeep/Touch Grass Community/US, but the name points to North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 68.168.176.215:28015 is where it lives.
Getting in
How do I join US/low upkeep/Touch Grass Community/US?
Open the console with F1 in Rust and enter client.connect 68.168.176.215:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.