Rust PopulationField survey · Rust servers
Observing 48,164 players 11,658 servers 3,140 with someone on 112 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335us1first seen 16 Sep 2026

GameServers.com

Online 68.232.160.63:28016 checked 9m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
227d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does GameServers.com rank against other Rust servers?

Over the past week it ranks #15,335 for player hours, which puts GameServers.com in the top 69% of all ranked servers.

How busy is GameServers.com?

Of its 50 slots, GameServers.com is using 0 right now. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on GameServers.com mean?

The game's server browser reads the tags GameServers.com publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2622 (Protocol): To join, your game must match protocol 2622; cs145743 (Build): Game build: 145743; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): Region code: us1. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include GameServers.com?

GameServers.com appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on GameServers.com?

Its rhythm cannot be told yet: too few of GameServers.com's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 227 days 10 hours ago.

Map and rules

Which map does GameServers.com run?

A procedural map of size 3,000 from seed 2478854, generated by the game, is in use on GameServers.com. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on GameServers.com?

The name tells you nothing about gather rates: GameServers.com states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does GameServers.com run?

On Windows, GameServers.com runs Rust network protocol 2622 and build 145743. Steam updates your game automatically, but you need the same protocol to join.

Does GameServers.com run smoothly?

In the last 48 hours, it averaged 96 server fps, with a low of 78. The entity count reached 49,939: buildings, deployables and all other objects. Memory use peaked at 1,758 MB. Players feel lag when fps is low and the entity count climbs.

Is GameServers.com online, and how reliable is it?

Right now, GameServers.com is online. Judging by the uptime it reports, the last restart was about 16 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.

Where is GameServers.com located?

Nothing from GameServers.com names a region, but its region code is us1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 68.232.160.63:28016.

Getting in

How do I join GameServers.com?

Either enter client.connect 68.232.160.63:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2622,gmrust,cs145743,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2622
Protocol To join, your game must match protocol 2622.
cs145743
Build Game build: 145743.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code Region code: us1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.