We Be Jammin
Offline 68.93.5.80:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does We Be Jammin rank against other Rust servers?
By player hours over the last seven days, We Be Jammin places at #15,836, within the top 72% of ranked servers.
How busy is We Be Jammin?
We Be Jammin is offline at this count; we last saw it 18 days 15 hours ago.
Lists and tags
What do the server tags on We Be Jammin mean?
What the game's server browser reads from We Be Jammin is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include We Be Jammin?
On Rust Population, We Be Jammin is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on We Be Jammin?
Its rhythm cannot be told yet: too few of We Be Jammin's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 48 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does We Be Jammin run?
The map on We Be Jammin is procedural, made by the game at size 4,500 from seed 1604877532. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on We Be Jammin?
The name tells you nothing about gather rates: We Be Jammin states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does We Be Jammin run?
On Windows, We Be Jammin runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is We Be Jammin online, and how reliable is it?
We last saw We Be Jammin 18 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is We Be Jammin located?
Nothing published by We Be Jammin states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 68.93.5.80:28015.
Getting in
How do I join We Be Jammin?
Either enter client.connect 68.93.5.80:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.