desolate light
Offline 69.164.253.186:25863 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:06 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does desolate light rank against other Rust servers?
By player hours over the last seven days, desolate light places at #15,922, within the top 72% of ranked servers.
How busy is desolate light?
We have no live count for desolate light right now. It was last seen 21 days 17 hours ago.
Tags
What do the server tags on desolate light mean?
The game's server browser reads the tags desolate light publishes: gmrust (Game mode): Survival in the standard Rust style; mp42 (Max players): The server has 42 slots; ts6 (Group limit): Teams can have no more than 6 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include desolate light?
These Rust Population lists include desolate light: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on desolate light?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on desolate light?
Its rhythm cannot be told yet: too few of desolate light's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 7 hours ago.
Settings
Which map does desolate light run?
A procedural map of size 4,500 from seed 1956985678, generated by the game, is in use on desolate light. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on desolate light?
Nothing in desolate light's name says how gather works. The group limit is 6 players. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does desolate light run?
Rust network protocol 2634 and build 166652 on Linux is what desolate light uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is desolate light online, and how reliable is it?
Currently offline, desolate light was last seen 21 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is desolate light located?
A region is not published by desolate light. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 69.164.253.186:25863.
How to join
How do I join desolate light?
Either enter client.connect 69.164.253.186:25863 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.