Local Dev Server
Offline 69.250.66.224:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:12 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Dev Server rank against other Rust servers?
By player hours over the last seven days, Local Dev Server places at #15,106, within the top 70% of ranked servers.
How busy is Local Dev Server?
Local Dev Server is offline at this count; we last saw it 12 days 14 hours ago.
Tags
What do the server tags on Local Dev Server mean?
What the game's server browser reads from Local Dev Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166655 (Build): Game build: 166655; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Dev Server?
On Rust Population, Local Dev Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Local Dev Server?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Local Dev Server?
Its rhythm cannot be told yet: too few of Local Dev Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 14 hours ago the current world was made.
Map and rules
Which map does Local Dev Server run?
Local Dev Server uses a map the game generates: procedural.
What are the rules and settings on Local Dev Server?
The name tells you nothing about gather rates: Local Dev Server states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Local Dev Server run?
The setup is Rust network protocol 2634 and build 166655 on Windows for Local Dev Server. The protocol must match for you to join, and Steam updates it for you.
Is Local Dev Server online, and how reliable is it?
Offline at the moment, Local Dev Server was last seen 12 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.
Where is Local Dev Server located?
A region is not published by Local Dev Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 69.250.66.224:28015.
How to join
How do I join Local Dev Server?
Open the console with F1 in Rust and enter client.connect 69.250.66.224:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.