Rust PopulationField survey · Rust servers
Observing 46,616 players 11,649 servers 3,134 with someone on 110 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,106habitat unknownfirst seen 21 Sep 2026

Local Dev Server

Offline 69.250.66.224:28015 checked 12d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,106
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local Dev Server rank against other Rust servers?

By player hours over the last seven days, Local Dev Server places at #15,106, within the top 70% of ranked servers.

How busy is Local Dev Server?

Local Dev Server is offline at this count; we last saw it 12 days 14 hours ago.

Tags

What do the server tags on Local Dev Server mean?

What the game's server browser reads from Local Dev Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166655 (Build): Game build: 166655; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Local Dev Server?

On Rust Population, Local Dev Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Local Dev Server?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Local Dev Server?

Its rhythm cannot be told yet: too few of Local Dev Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 14 hours ago the current world was made.

Map and rules

Which map does Local Dev Server run?

Local Dev Server uses a map the game generates: procedural.

What are the rules and settings on Local Dev Server?

The name tells you nothing about gather rates: Local Dev Server states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does Local Dev Server run?

The setup is Rust network protocol 2634 and build 166655 on Windows for Local Dev Server. The protocol must match for you to join, and Steam updates it for you.

Is Local Dev Server online, and how reliable is it?

Offline at the moment, Local Dev Server was last seen 12 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.

Where is Local Dev Server located?

A region is not published by Local Dev Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 69.250.66.224:28015.

How to join

How do I join Local Dev Server?

Open the console with F1 in Rust and enter client.connect 69.250.66.224:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166655
Build Game build: 166655.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.