Carrying Capacity
Offline 70.128.142.237:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Carrying Capacity rank against other Rust servers?
The last seven days of player hours place Carrying Capacity at #15,459, within the top – of all ranked servers.
How busy is Carrying Capacity?
We have no live count for Carrying Capacity right now. It was last seen 38 days 23 hours ago.
Tags
What do the server tags on Carrying Capacity mean?
The game's server browser reads the tags Carrying Capacity publishes: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): The server has 25 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Carrying Capacity?
These Rust Population lists include Carrying Capacity: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Carrying Capacity?
Its rhythm cannot be told yet: too few of Carrying Capacity's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 39 days 1 hours ago.
Map and rules
Which map does Carrying Capacity run?
The map on Carrying Capacity is procedural, made by the game.
What are the rules and settings on Carrying Capacity?
No gather rate appears in the name of Carrying Capacity. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Carrying Capacity run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Carrying Capacity. Your game needs the same protocol to join; Steam takes care of updating it.
Is Carrying Capacity online, and how reliable is it?
Currently offline, Carrying Capacity was last seen 38 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.
Where is Carrying Capacity located?
A region is not published by Carrying Capacity. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 70.128.142.237:28015.
Getting in
How do I join Carrying Capacity?
Either enter client.connect 70.128.142.237:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.