Rust PopulationField survey · Rust servers
Observing 34,835 players 11,681 servers 2,855 with someone on 93 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,459habitat unknownfirst seen 20 Sep 2026

Carrying Capacity

Offline 70.128.142.237:28015 checked 38d ago

Measurements

Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,459
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Carrying Capacity rank against other Rust servers?

The last seven days of player hours place Carrying Capacity at #15,459, within the top – of all ranked servers.

How busy is Carrying Capacity?

We have no live count for Carrying Capacity right now. It was last seen 38 days 23 hours ago.

Tags

What do the server tags on Carrying Capacity mean?

The game's server browser reads the tags Carrying Capacity publishes: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): The server has 25 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Carrying Capacity?

These Rust Population lists include Carrying Capacity: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Carrying Capacity?

Its rhythm cannot be told yet: too few of Carrying Capacity's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 39 days 1 hours ago.

Map and rules

Which map does Carrying Capacity run?

The map on Carrying Capacity is procedural, made by the game.

What are the rules and settings on Carrying Capacity?

No gather rate appears in the name of Carrying Capacity. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Carrying Capacity run?

The setup is Rust network protocol 2633 and build 164530 on Windows for Carrying Capacity. Your game needs the same protocol to join; Steam takes care of updating it.

Is Carrying Capacity online, and how reliable is it?

Currently offline, Carrying Capacity was last seen 38 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.

Where is Carrying Capacity located?

A region is not published by Carrying Capacity. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 70.128.142.237:28015.

Getting in

How do I join Carrying Capacity?

Either enter client.connect 70.128.142.237:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp25
Max players The server has 25 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.