Testserver 123
Offline 70.173.3.27:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Testserver 123 rank against other Rust servers?
Over the past week it ranks #14,044 for player hours, which puts Testserver 123 in the top 63% of all ranked servers.
How busy is Testserver 123?
We have no live count for Testserver 123 right now. It was last seen 4 days 4 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Testserver 123 mean?
These are the tags Testserver 123 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Testserver 123?
On Rust Population, Testserver 123 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on Testserver 123?
Estimated from the force wipe, that is Testserver 123's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 31 days 12 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Testserver 123 run?
Testserver 123 uses a map the game generates: procedural.
What are the rules and settings on Testserver 123?
The name tells you nothing about gather rates: Testserver 123 states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Testserver 123 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Testserver 123. Steam updates your game automatically, but you need the same protocol to join.
Is Testserver 123 online, and how reliable is it?
We last saw Testserver 123 4 days 4 hours ago, and it is offline now. Over the last 7 full days, 11 of 168 hours were online, or 7%. The first sighting by Rust Population was on 20 October 2026.
Where is Testserver 123 located?
A region is not published by Testserver 123. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 70.173.3.27:28015.
How to join
How do I join Testserver 123?
Open the console with F1 in Rust and enter client.connect 70.173.3.27:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.