Rust PopulationField survey · Rust servers
Observing 34,171 players 11,614 servers 2,816 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,485habitat unknownfirst seen 17 Sep 2026

Local Unity 6 Test

Offline 70.34.213.45:28015 checked 41d ago

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,485
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Unity 6 Test rank against other Rust servers?

The last seven days of player hours place Local Unity 6 Test at #15,485, within the top – of all ranked servers.

How busy is Local Unity 6 Test?

Local Unity 6 Test is offline at this count; we last saw it 41 days 23 hours ago.

Tags

What do the server tags on Local Unity 6 Test mean?

The game's server browser reads the tags Local Unity 6 Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Local Unity 6 Test?

These Rust Population lists include Local Unity 6 Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Local Unity 6 Test?

Its rhythm cannot be told yet: too few of Local Unity 6 Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 42 days 3 hours ago the current world was made.

Map and rules

Which map does Local Unity 6 Test run?

A procedural map, generated by the game, is in use on Local Unity 6 Test.

What are the rules and settings on Local Unity 6 Test?

No gather rate appears in the name of Local Unity 6 Test. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does Local Unity 6 Test run?

The setup is Rust network protocol 2633 and build 163794 on Windows for Local Unity 6 Test. Steam updates your game automatically, but you need the same protocol to join.

Is Local Unity 6 Test online, and how reliable is it?

Offline at the moment, Local Unity 6 Test was last seen 41 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.

Where is Local Unity 6 Test located?

No region is published by Local Unity 6 Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 70.34.213.45:28015.

How to join

How do I join Local Unity 6 Test?

To connect directly, open Rust's console with F1 and type client.connect 70.34.213.45:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.