ArcticLink's Dedicated Rust Server
Online 70.55.25.33:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ArcticLink's Dedicated Rust Server rank against other Rust servers?
The last seven days of player hours place ArcticLink's Dedicated Rust Server at #13,134, within the top 59% of all ranked servers.
How busy is ArcticLink's Dedicated Rust Server?
The count reads 0 players on ArcticLink's Dedicated Rust Server, which has 20 slots. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on ArcticLink's Dedicated Rust Server mean?
What the game's server browser reads from ArcticLink's Dedicated Rust Server is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ArcticLink's Dedicated Rust Server?
ArcticLink's Dedicated Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on ArcticLink's Dedicated Rust Server?
The record holds too few of ArcticLink's Dedicated Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 9 days 11 hours ago.
Settings
Which map does ArcticLink's Dedicated Rust Server run?
ArcticLink's Dedicated Rust Server uses a map the game generates, procedural, at size 6,000 with seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on ArcticLink's Dedicated Rust Server?
The name tells you nothing about gather rates: ArcticLink's Dedicated Rust Server states none. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does ArcticLink's Dedicated Rust Server run?
On Windows, ArcticLink's Dedicated Rust Server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does ArcticLink's Dedicated Rust Server run smoothly?
The last 48 hours saw an average of 59 server fps, with 30 as the lowest. Up to 205,146 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,243 MB. Players feel lag when fps is low and the entity count climbs.
Is ArcticLink's Dedicated Rust Server online, and how reliable is it?
Right now, ArcticLink's Dedicated Rust Server is online. Judging by the uptime it reports, the last restart was about 6 days 9 hours ago. It was up 99% of the time over the last 7 full days, 166 out of 168 hours. The first sighting by Rust Population was on 18 October 2026.
Where is ArcticLink's Dedicated Rust Server located?
Nothing published by ArcticLink's Dedicated Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 70.55.25.33:28015.
Getting in
How do I join ArcticLink's Dedicated Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 70.55.25.33:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.