[WestCoastRust] TEST 10X SERVER - TESTING ONLY
Online 70.71.132.151:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:54 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [WestCoastRust] TEST 10X SERVER - TESTING ONLY rank against other Rust servers?
Over the past week it ranks #14,249 for player hours, which puts [WestCoastRust] TEST 10X SERVER - TESTING ONLY in the top 64% of all ranked servers.
How busy is [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
[WestCoastRust] TEST 10X SERVER - TESTING ONLY holds 0 players at the moment, out of 40 slots. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on [WestCoastRust] TEST 10X SERVER - TESTING ONLY mean?
What the game's server browser reads from [WestCoastRust] TEST 10X SERVER - TESTING ONLY is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
[WestCoastRust] TEST 10X SERVER - TESTING ONLY appears among the Rust Population lists that follow: 10x Rust servers: where the population is and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x and it will show up.
Wipe schedule
What does wipe day look like on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 21 hours in.
What is the wipe schedule on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
Too few wipes are on record for [WestCoastRust] TEST 10X SERVER - TESTING ONLY to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 12 days 7 hours ago.
Settings
Which map does [WestCoastRust] TEST 10X SERVER - TESTING ONLY run?
A procedural map of size 4,500 from seed 6738, generated by the game, is in use on [WestCoastRust] TEST 10X SERVER - TESTING ONLY. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
[WestCoastRust] TEST 10X SERVER - TESTING ONLY advertises a 10x gather rate in its title. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [WestCoastRust] TEST 10X SERVER - TESTING ONLY run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [WestCoastRust] TEST 10X SERVER - TESTING ONLY. Steam updates your game automatically, but you need the same protocol to join.
Does [WestCoastRust] TEST 10X SERVER - TESTING ONLY run smoothly?
In the last 48 hours, it averaged 158 server fps, with a low of 135. Up to 115,596 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,885 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [WestCoastRust] TEST 10X SERVER - TESTING ONLY online, and how reliable is it?
[WestCoastRust] TEST 10X SERVER - TESTING ONLY is up and running at the moment. Judging by the uptime it reports, the last restart was about 13 hours ago. It was up 87% of the time over the last 7 full days, 146 out of 168 hours. It was first seen by Rust Population on 16 October 2026.
Where is [WestCoastRust] TEST 10X SERVER - TESTING ONLY located?
No region is published by [WestCoastRust] TEST 10X SERVER - TESTING ONLY. The location a server claims is what Rust Population shows, not the place where the machine stands. 70.71.132.151:28015 is where it lives.
Getting in
How do I join [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
Open the console with F1 in Rust and enter client.connect 70.71.132.151:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.