Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 167 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,645habitat unknownfirst seen 27 Sep 2026

[EU-1] DEV SERVER [DEBUG]

Offline 70.78.128.211:28015 checked 6h ago

moddedoxide

Measurements

Players now
0/ 500
0% full
7-day average
1
peak 1
Rank
#5,645
top 25%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75118:0019:0014:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct15 Oct20 Oct24 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:44 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU-1] DEV SERVER [DEBUG] rank against other Rust servers?

By player hours over the last seven days, [EU-1] DEV SERVER [DEBUG] places at #5,645, within the top 25% of ranked servers.

How busy is [EU-1] DEV SERVER [DEBUG]?

At this count [EU-1] DEV SERVER [DEBUG] is offline, with its last sighting 6 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 19:00 UTC, averaging 1 players.

Tags

What do the server tags on [EU-1] DEV SERVER [DEBUG] mean?

What the game's server browser reads from [EU-1] DEV SERVER [DEBUG] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts100 (Group limit): You may team with up to 100 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU-1] DEV SERVER [DEBUG]?

On Rust Population, [EU-1] DEV SERVER [DEBUG] is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [EU-1] DEV SERVER [DEBUG]?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on [EU-1] DEV SERVER [DEBUG]?

Its rhythm cannot be told yet: too few of [EU-1] DEV SERVER [DEBUG]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 13 days 4 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on [EU-1] DEV SERVER [DEBUG]?

Nothing in [EU-1] DEV SERVER [DEBUG]'s name says how gather works. Up to 100 players can team together. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [EU-1] DEV SERVER [DEBUG] run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [EU-1] DEV SERVER [DEBUG]. Steam updates your game automatically, but you need the same protocol to join.

Is [EU-1] DEV SERVER [DEBUG] online, and how reliable is it?

We last saw [EU-1] DEV SERVER [DEBUG] 6 hours ago, and it is offline now. It was up 28% of the time over the last 7 full days, 47 out of 168 hours. The first sighting by Rust Population was on 27 September 2026.

Where is [EU-1] DEV SERVER [DEBUG] located?

The name of [EU-1] DEV SERVER [DEBUG] points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 70.78.128.211:28015.

Getting in

How do I join [EU-1] DEV SERVER [DEBUG]?

Open the console with F1 in Rust and enter client.connect 70.78.128.211:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players You can join up to 500 slots.
ts100
Group limit You may team with up to 100 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.