Rust PopulationField survey · Rust servers
Observing 32,263 players 11,648 servers 2,789 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,349NAfirst seen 13 Sep 2026

Rust Rampage DEV [US] [MODS] x100

Online NA 71.120.188.159:28018 checked 7m ago

100x monthly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,349
top 69% · #1513 in NA
Last wipe
24d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

1.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:21 UTC24d ago 1 – running 0
Sat 3 Oct, 06:12 UTC25d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Rampage DEV [US] [MODS] x100 rank against other Rust servers?

On player hours over the last seven days Rust Rampage DEV [US] [MODS] x100 is #15,349, #1,513 in North America, placing it in the top 69% of ranked servers.

How busy is Rust Rampage DEV [US] [MODS] x100?

Rust Rampage DEV [US] [MODS] x100 holds 0 players at the moment, out of 100 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on Rust Rampage DEV [US] [MODS] x100 mean?

What the game's server browser reads from Rust Rampage DEV [US] [MODS] x100 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Rampage DEV [US] [MODS] x100?

These Rust Population lists include Rust Rampage DEV [US] [MODS] x100: Rust servers with more than 10x gather, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Wipe notes

What does wipe day look like on Rust Rampage DEV [US] [MODS] x100?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Rust Rampage DEV [US] [MODS] x100?

Rust Rampage DEV [US] [MODS] x100 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 24 days 11 hours ago. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does Rust Rampage DEV [US] [MODS] x100 run?

Rust Rampage DEV [US] [MODS] x100 uses a map the game generates, procedural, at size 4,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on Rust Rampage DEV [US] [MODS] x100?

You gather at 100x on Rust Rampage DEV [US] [MODS] x100, to judge by the name. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Rust Rampage DEV [US] [MODS] x100 run?

On Linux, Rust Rampage DEV [US] [MODS] x100 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Rust Rampage DEV [US] [MODS] x100 run smoothly?

In the last 48 hours, it averaged 28 server fps, with a low of 14. Entities peaked at 223,819, including buildings, deployables and everything else. Up to 5,926 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Rust Rampage DEV [US] [MODS] x100 online, and how reliable is it?

Rust Rampage DEV [US] [MODS] x100 is up and running at the moment. About 20 hours ago, it restarted, according to its uptime. It was up 96% of the time over the last 7 full days, 162 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Rust Rampage DEV [US] [MODS] x100 located?

The NA tag is how Rust Rampage DEV [US] [MODS] x100 places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 71.120.188.159:28018.

Getting in

How do I join Rust Rampage DEV [US] [MODS] x100?

Either enter client.connect 71.120.188.159:28018 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.