A Rust Server (Not Staging)
Offline 71.168.236.93:28020 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 02:30 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Server (Not Staging) rank against other Rust servers?
Over the past week it ranks #15,912 for player hours, which puts A Rust Server (Not Staging) in the top 72% of all ranked servers.
How busy is A Rust Server (Not Staging)?
A Rust Server (Not Staging) is offline at this count; we last saw it 21 days 12 hours ago.
Lists and tags
What do the server tags on A Rust Server (Not Staging) mean?
The game's server browser reads the tags A Rust Server (Not Staging) publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Rust Server (Not Staging)?
On Rust Population, A Rust Server (Not Staging) is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on A Rust Server (Not Staging)?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on A Rust Server (Not Staging)?
The record holds too few of A Rust Server (Not Staging)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 10 hours ago the current world was made.
Settings
Which map does A Rust Server (Not Staging) run?
A procedural map, generated by the game, is in use on A Rust Server (Not Staging).
What are the rules and settings on A Rust Server (Not Staging)?
The name tells you nothing about gather rates: A Rust Server (Not Staging) states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does A Rust Server (Not Staging) run?
Rust network protocol 2634 and build 166652 on Linux is what A Rust Server (Not Staging) uses. The protocol must match for you to join, and Steam updates it for you.
Is A Rust Server (Not Staging) online, and how reliable is it?
Offline at the moment, A Rust Server (Not Staging) was last seen 21 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.
Where is A Rust Server (Not Staging) located?
A region is not published by A Rust Server (Not Staging). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 71.168.236.93:28020 is where it lives.
How to join
How do I join A Rust Server (Not Staging)?
Open the console with F1 in Rust and enter client.connect 71.168.236.93:28020. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.