Big Tex Ryder | Map Development Server
Offline 71.68.188.232:28017 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Big Tex Ryder | Map Development Server rank against other Rust servers?
By player hours over the last seven days, Big Tex Ryder | Map Development Server places at #15,426, within the top – of ranked servers.
How busy is Big Tex Ryder | Map Development Server?
We have no live count for Big Tex Ryder | Map Development Server right now. It was last seen 43 days 22 hours ago.
Tags
What do the server tags on Big Tex Ryder | Map Development Server mean?
These are the tags Big Tex Ryder | Map Development Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Big Tex Ryder | Map Development Server?
On Rust Population, Big Tex Ryder | Map Development Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Big Tex Ryder | Map Development Server?
Its rhythm cannot be told yet: too few of Big Tex Ryder | Map Development Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 43 days 22 hours ago the current world was made.
Settings
Which map does Big Tex Ryder | Map Development Server run?
Big Tex Ryder | Map Development Server uses a map the game generates: procedural.
What are the rules and settings on Big Tex Ryder | Map Development Server?
No gather rate appears in the name of Big Tex Ryder | Map Development Server. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Big Tex Ryder | Map Development Server run?
On Windows, Big Tex Ryder | Map Development Server runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is Big Tex Ryder | Map Development Server online, and how reliable is it?
Currently offline, Big Tex Ryder | Map Development Server was last seen 43 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 September 2026.
Where is Big Tex Ryder | Map Development Server located?
No region is published by Big Tex Ryder | Map Development Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 71.68.188.232:28017.
Getting in
How do I join Big Tex Ryder | Map Development Server?
To connect directly, open Rust's console with F1 and type client.connect 71.68.188.232:28017; or press Launch Rust on this page and Steam opens Rust and joins for you.