My Private Rust
Offline 71.7.126.203:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:25 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 00:55 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 00:30 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 00:12 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 18:08 UTC4d ago | – | – | – | 0 |
Quick answers
Player counts
How does My Private Rust rank against other Rust servers?
Over the past week it ranks #10,240 for player hours, which puts My Private Rust in the top 46% of all ranked servers.
How busy is My Private Rust?
At this count My Private Rust is offline, with its last sighting 2 days 20 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on My Private Rust mean?
What the game's server browser reads from My Private Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Private Rust?
My Private Rust appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on My Private Rust?
No wipe schedule is kept here: My Private Rust builds a fresh world every few hours, and none of those resets is a wipe.
Map and rules
Which map does My Private Rust run?
My Private Rust uses a map the game generates: procedural.
What are the rules and settings on My Private Rust?
The name tells you nothing about gather rates: My Private Rust states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Private Rust run?
The setup is Rust network protocol 2635 and build 168909 on Windows for My Private Rust. The protocol must match for you to join, and Steam updates it for you.
Is My Private Rust online, and how reliable is it?
Offline at the moment, My Private Rust was last seen 2 days 20 hours ago. Over the last 3 full days, 3 of 72 hours were online, or 4%. On 24 October 2026, Rust Population saw it for the first time.
Where is My Private Rust located?
Nothing published by My Private Rust states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 71.7.126.203:28015.
Getting in
How do I join My Private Rust?
Either enter client.connect 71.7.126.203:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.