Rust PopulationField survey · Rust servers
Observing 57,218 players 11,715 servers 3,311 with someone on 174 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 16,943habitat unknownfirst seen 27 Sep 2026

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Offline 72.178.40.244:29015 checked 31d ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,943
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER rank against other Rust servers?

The last seven days of player hours place LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER at #16,943, within the top 71% of all ranked servers.

How busy is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline at this count; we last saw it 31 days 14 hours ago.

Lists and tags

What do the server tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER mean?

What the game's server browser reads from LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

On Rust Population, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The record holds too few of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 31 days 14 hours ago, that is how long the current world has stood.

Settings

Which map does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?

A procedural map, generated by the game, is in use on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER.

What are the rules and settings on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Nothing in LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?

On Linux, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.

Is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER online, and how reliable is it?

Currently offline, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER was last seen 31 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 27 September 2026, Rust Population saw it for the first time.

Where is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER located?

A region is not published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 72.178.40.244:29015 is where it lives.

How to join

How do I join LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Open the console with F1 in Rust and enter client.connect 72.178.40.244:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.