FirstLocal
Offline 72.185.188.129:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does FirstLocal rank against other Rust servers?
Over the past week it ranks #15,255 for player hours, which puts FirstLocal in the top 70% of all ranked servers.
How busy is FirstLocal?
FirstLocal is offline at this count; we last saw it 10 days 12 hours ago.
Lists and tags
What do the server tags on FirstLocal mean?
These are the tags FirstLocal publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include FirstLocal?
On Rust Population, FirstLocal is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on FirstLocal?
The record holds too few of FirstLocal's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does FirstLocal run?
The map on FirstLocal is procedural, made by the game.
What are the rules and settings on FirstLocal?
The name tells you nothing about gather rates: FirstLocal states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does FirstLocal run?
On Windows, FirstLocal runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is FirstLocal online, and how reliable is it?
Offline at the moment, FirstLocal was last seen 10 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is FirstLocal located?
A region is not published by FirstLocal. Rust Population does not look up where the machine stands; it shows where the server says it is. 72.185.188.129:28015 is where it lives.
Getting in
How do I join FirstLocal?
To connect directly, open Rust's console with F1 and type client.connect 72.185.188.129:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.