my_pve
Online 72.220.248.27:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does my_pve rank against other Rust servers?
The last seven days of player hours place my_pve at #15,323, within the top 69% of all ranked servers.
How busy is my_pve?
Of its 500 slots, my_pve is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on my_pve mean?
These are the tags my_pve publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include my_pve?
On Rust Population, my_pve is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on my_pve?
Too few wipes are on record for my_pve to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 16 hours ago the current world was made.
Settings
Which map does my_pve run?
my_pve uses a map the game generates: procedural.
What are the rules and settings on my_pve?
No gather rate appears in the name of my_pve. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does my_pve run?
Rust network protocol 2634 and build 167058 on Linux is what my_pve uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is my_pve online, and how reliable is it?
Right now, my_pve is online. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 7 October 2026, Rust Population saw it for the first time.
Where is my_pve located?
Nothing published by my_pve states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 72.220.248.27:28015 is where it lives.
Getting in
How do I join my_pve?
To connect directly, open Rust's console with F1 and type client.connect 72.220.248.27:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.