Sunnys 2x Main)Fps+max team limit 6
Online 72.241.102.21:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:19 UTC2h ago | – | – | running | 0 |
| Thu 1 Oct, 22:44 UTC FW27d ago | 0 | – | – | 0 |
| Tue 29 Sep, 21:01 UTC29d ago | 2 | held half | 2.1 days | 0 |
| Mon 28 Sep, 21:13 UTC30d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Sunnys 2x Main)Fps+max team limit 6 rank against other Rust servers?
Over the past week it ranks #15,349 for player hours, which puts Sunnys 2x Main)Fps+max team limit 6 in the top 69% of all ranked servers.
How busy is Sunnys 2x Main)Fps+max team limit 6?
Sunnys 2x Main)Fps+max team limit 6 holds 0 players at the moment, out of 250 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Sunnys 2x Main)Fps+max team limit 6 mean?
These are the tags Sunnys 2x Main)Fps+max team limit 6 publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp250 (Max players): You can join up to 250 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^i (Battlefield): High rates and kits drive fast PvP here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Sunnys 2x Main)Fps+max team limit 6?
These Rust Population lists include Sunnys 2x Main)Fps+max team limit 6: 2x Rust servers: the live count, Rust battlefield servers and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b, Vanilla ^v and Battlefield ^i; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x and it will show up.
Wipe notes
What does wipe day look like on Sunnys 2x Main)Fps+max team limit 6?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Sunnys 2x Main)Fps+max team limit 6?
The prediction follows its tag, since too few of Sunnys 2x Main)Fps+max team limit 6's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does Sunnys 2x Main)Fps+max team limit 6 run?
Sunnys 2x Main)Fps+max team limit 6 uses a map the game generates, procedural, at size 2,500 with seed 716785090. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Sunnys 2x Main)Fps+max team limit 6?
The name says it: gathering is multiplied 2x on Sunnys 2x Main)Fps+max team limit 6. The group limit is 8 players, which is the default. battlefield is what it runs, kits and high rates drive fast PvP. The server browser lists it under Community, as a community server. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Sunnys 2x Main)Fps+max team limit 6 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Sunnys 2x Main)Fps+max team limit 6. Your game needs the same protocol to join; Steam takes care of updating it.
Does Sunnys 2x Main)Fps+max team limit 6 run smoothly?
The last 48 hours saw an average of 236 server fps, with 236 as the lowest. The entity count reached 23,975: buildings, deployables and all other objects. Up to 1,023 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Sunnys 2x Main)Fps+max team limit 6 online, and how reliable is it?
Sunnys 2x Main)Fps+max team limit 6 is up and running at the moment. The uptime it reports suggests a restart roughly 44 minutes ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 24 September 2026, Rust Population saw it for the first time.
Where is Sunnys 2x Main)Fps+max team limit 6 located?
Nothing published by Sunnys 2x Main)Fps+max team limit 6 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 72.241.102.21:28015.
How to join
How do I join Sunnys 2x Main)Fps+max team limit 6?
Either enter client.connect 72.241.102.21:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.