Rust PopulationField survey · Rust servers
Observing 43,286 players 11,649 servers 3,030 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,338NAfirst seen 22 Sep 2026

PRIVATE

Online NA 72.34.60.40:29015 checked 13m ago

weekly wipes moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,338
top 69% · #1510 in NA
Last wipe
22d ago
weekly schedule
Next wipe
5d 14h
Tue 3 Nov, 23:17 UTC
Obs. 1 · sightings

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 23:17 UTC, in 5d 14h. Its weekly schedule tag · low confidence

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

5d 14h
Tue 3 Nov, 23:17 UTC
7d 10h
Thu 5 Nov, 19:00 UTC
FW
12d 14h
Tue 10 Nov, 23:17 UTC
19d 14h
Tue 17 Nov, 23:17 UTC
26d 14h
Tue 24 Nov, 23:17 UTC
33d 14h
Tue 1 Dec, 23:17 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
40d 14h
Tue 8 Dec, 23:17 UTC

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:17 UTC22d ago 1 – running 0
Fri 2 Oct, 08:52 UTC26d ago 0 – 4.6 days 0
Thu 24 Sep, 05:25 UTC35d ago 1 halved by day 4 8.1 days 0
Wed 23 Sep, 03:09 UTC36d ago 1 – 1.1 days 0
Tue 22 Sep, 09:14 UTC36d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does PRIVATE rank against other Rust servers?

On player hours over the last seven days PRIVATE is #15,338, #1,510 in North America, placing it in the top 69% of ranked servers.

How busy is PRIVATE?

Of its 10 slots, PRIVATE is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on PRIVATE mean?

What the game's server browser reads from PRIVATE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include PRIVATE?

These Rust Population lists include PRIVATE: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Wipe schedule

What does wipe day look like on PRIVATE?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on PRIVATE?

The prediction follows its tag, since too few of PRIVATE's wipes are on record to confirm the schedule. On Tuesday 3 November at 23:17 UTC its next wipe is due. The world it runs now dates from 22 days 9 hours ago. A weekly wipe schedule is published in its tags.

Map and rules

Which map does PRIVATE run?

PRIVATE uses a map the game generates, procedural, at size 4,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on PRIVATE?

No gather rate appears in the name of PRIVATE. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does PRIVATE run?

Rust network protocol 2634 and build 166652 on Windows is what PRIVATE uses. The protocol must match for you to join, and Steam updates it for you.

Does PRIVATE run smoothly?

In the last 48 hours, it averaged 76 server fps, with a low of 27. Entities peaked at 38,735, including buildings, deployables and everything else. Up to 4,923 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is PRIVATE online, and how reliable is it?

PRIVATE is up and running at the moment. The uptime it reports suggests a restart roughly 5 days 8 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 22 September 2026.

Where is PRIVATE located?

The NA tag is how PRIVATE places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 72.34.60.40:29015.

Getting in

How do I join PRIVATE?

Either enter client.connect 72.34.60.40:29015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.