Rust PopulationField survey · Rust servers
Observing 45,053 players 11,631 servers 3,098 with someone on 93 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,245habitat unknownfirst seen 2 Oct 2026

RustyWageSlaves 2x Quads Offline Protection

Online 72.48.113.139:28015 checked 10m ago

2x monthly wipes moddedcarbon

Measurements

Players now
0/ 300
0% full
7-day average
0
peak 1
Rank
#7,245
top 33%
Last wipe
25d ago
monthly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 10h
Thu 5 Nov, 19:00 UTC
FW
36d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:36 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustyWageSlaves 2x Quads Offline Protection rank against other Rust servers?

Over the past week it ranks #7,245 for player hours, which puts RustyWageSlaves 2x Quads Offline Protection in the top 33% of all ranked servers.

How busy is RustyWageSlaves 2x Quads Offline Protection?

The count reads 0 players on RustyWageSlaves 2x Quads Offline Protection, which has 300 slots. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 21:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on RustyWageSlaves 2x Quads Offline Protection mean?

What the game's server browser reads from RustyWageSlaves 2x Quads Offline Protection is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp300 (Max players): You can join up to 300 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs RustyWageSlaves 2x Quads Offline Protection?

RustyWageSlaves 2x Quads Offline Protection is alone among the servers we track in publishing this rustywageslaves.com hostname.

Which Rust Population lists and filters include RustyWageSlaves 2x Quads Offline Protection?

RustyWageSlaves 2x Quads Offline Protection appears among the Rust Population lists that follow: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x and it will show up.

Wipe notes

What does wipe day look like on RustyWageSlaves 2x Quads Offline Protection?

Averaged over recent wipes, 1 players were counted at the busiest point. 11 hours after the latest wipe the crowd peaked.

What is the wipe schedule on RustyWageSlaves 2x Quads Offline Protection?

The force wipe is the only wipe RustyWageSlaves 2x Quads Offline Protection takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 25 days 16 hours ago. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does RustyWageSlaves 2x Quads Offline Protection run?

A procedural map of size 3,700 from seed 585335201, generated by the game, is in use on RustyWageSlaves 2x Quads Offline Protection. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RustyWageSlaves 2x Quads Offline Protection?

RustyWageSlaves 2x Quads Offline Protection advertises a 2x gather rate in its title. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustyWageSlaves 2x Quads Offline Protection run?

Rust network protocol 2635 and build 168909 on Windows is what RustyWageSlaves 2x Quads Offline Protection uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustyWageSlaves 2x Quads Offline Protection run smoothly?

The last 48 hours saw an average of 111 server fps, with 77 as the lowest. The entity count reached 89,378: buildings, deployables and all other objects. Memory use peaked at 2,881 MB. Players feel lag when fps is low and the entity count climbs.

Is RustyWageSlaves 2x Quads Offline Protection online, and how reliable is it?

RustyWageSlaves 2x Quads Offline Protection is up and running at the moment. Judging by the uptime it reports, the last restart was about 7 hours ago. Over the last 7 full days, 155 of 168 hours were online, or 92%. It was first seen by Rust Population on 2 October 2026.

Where is RustyWageSlaves 2x Quads Offline Protection located?

A region is not published by RustyWageSlaves 2x Quads Offline Protection. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 72.48.113.139:28015 is where it lives.

Getting in

How do I join RustyWageSlaves 2x Quads Offline Protection?

Either enter client.connect 72.48.113.139:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp300
Max players You can join up to 300 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.