My Staging Test
Offline 72.56.14.104:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Staging Test rank against other Rust servers?
By player hours over the last seven days, My Staging Test places at #13,869, within the top 61% of ranked servers.
How busy is My Staging Test?
At this count My Staging Test is offline, with its last sighting 24 days 11 hours ago.
Tags
What do the server tags on My Staging Test mean?
These are the tags My Staging Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Staging Test?
My Staging Test appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My Staging Test?
Its rhythm cannot be told yet: too few of My Staging Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 12 hours ago the current world was made.
Map and rules
Which map does My Staging Test run?
The map on My Staging Test is procedural, made by the game.
What are the rules and settings on My Staging Test?
No gather rate appears in the name of My Staging Test. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Staging Test run?
Rust network protocol 2634 and build 166655 on Windows is what My Staging Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is My Staging Test online, and how reliable is it?
Offline at the moment, My Staging Test was last seen 24 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 3 October 2026.
Where is My Staging Test located?
A region is not published by My Staging Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 72.56.14.104:28015.
Getting in
How do I join My Staging Test?
Either enter client.connect 72.56.14.104:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.