Ze Place in Woods
Online 72.58.128.202:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:11 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Ze Place in Woods rank against other Rust servers?
The last seven days of player hours place Ze Place in Woods at #15,335, within the top 69% of all ranked servers.
How busy is Ze Place in Woods?
Ze Place in Woods holds 0 players at the moment, out of 5 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Ze Place in Woods mean?
These are the tags Ze Place in Woods publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Ze Place in Woods?
These Rust Population lists include Ze Place in Woods: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Ze Place in Woods?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Ze Place in Woods?
Too few wipes are on record for Ze Place in Woods to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 days 22 hours ago.
Map and rules
Which map does Ze Place in Woods run?
The map on Ze Place in Woods is procedural, made by the game.
What are the rules and settings on Ze Place in Woods?
Nothing in Ze Place in Woods's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Ze Place in Woods run?
Rust network protocol 2635 and build 168909 on Linux is what Ze Place in Woods uses. Steam updates your game automatically, but you need the same protocol to join.
Is Ze Place in Woods online, and how reliable is it?
Right now, Ze Place in Woods is online. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 20 September 2026.
Where is Ze Place in Woods located?
Nothing published by Ze Place in Woods states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 72.58.128.202:28015 is where it lives.
Getting in
How do I join Ze Place in Woods?
Open the console with F1 in Rust and enter client.connect 72.58.128.202:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.