[US] Cobalt's Bane 2
Online 72.9.157.48:31191 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:20 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Cobalt's Bane 2 rank against other Rust servers?
By player hours over the last seven days, [US] Cobalt's Bane 2 places at #9,906, within the top 45% of ranked servers.
How busy is [US] Cobalt's Bane 2?
The count reads 0 players on [US] Cobalt's Bane 2, which has 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on [US] Cobalt's Bane 2 mean?
The game's server browser reads the tags [US] Cobalt's Bane 2 publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [US] Cobalt's Bane 2?
These Rust Population lists include [US] Cobalt's Bane 2: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [US] Cobalt's Bane 2?
The busiest point of its recent wipes averaged 1 players. 9 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [US] Cobalt's Bane 2?
Its rhythm cannot be told yet: too few of [US] Cobalt's Bane 2's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 3 hours ago.
Map and rules
Which map does [US] Cobalt's Bane 2 run?
The map on [US] Cobalt's Bane 2 is procedural, made by the game at size 4,250 from seed 27. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [US] Cobalt's Bane 2?
Nothing in [US] Cobalt's Bane 2's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [US] Cobalt's Bane 2 run?
Rust network protocol 2635 and build 168909 on Linux is what [US] Cobalt's Bane 2 uses. Steam updates your game automatically, but you need the same protocol to join.
Does [US] Cobalt's Bane 2 run smoothly?
In the last 48 hours, it averaged 159 server fps, with a low of 90. Up to 106,394 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,822 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US] Cobalt's Bane 2 online, and how reliable is it?
[US] Cobalt's Bane 2 is up and running at the moment. The uptime it reports suggests a restart roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [US] Cobalt's Bane 2 located?
The name of [US] Cobalt's Bane 2 points to North America, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 72.9.157.48:31191.
How to join
How do I join [US] Cobalt's Bane 2?
Open the console with F1 in Rust and enter client.connect 72.9.157.48:31191. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://cloudnord.net/rust-server-hosting.