Da Lonely Road
Offline 72.90.92.161:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Da Lonely Road rank against other Rust servers?
The last seven days of player hours place Da Lonely Road at #15,996, within the top 71% of all ranked servers.
How busy is Da Lonely Road?
We have no live count for Da Lonely Road right now. It was last seen 25 days 15 hours ago.
Lists and tags
What do the server tags on Da Lonely Road mean?
What the game's server browser reads from Da Lonely Road is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Da Lonely Road?
On Rust Population, Da Lonely Road is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Da Lonely Road?
Too few wipes are on record for Da Lonely Road to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does Da Lonely Road run?
Da Lonely Road uses a map the game generates: procedural.
What are the rules and settings on Da Lonely Road?
The name tells you nothing about gather rates: Da Lonely Road states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Da Lonely Road run?
Rust network protocol 2634 and build 166652 on Windows is what Da Lonely Road uses. Steam updates your game automatically, but you need the same protocol to join.
Is Da Lonely Road online, and how reliable is it?
Currently offline, Da Lonely Road was last seen 25 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is Da Lonely Road located?
No region is published by Da Lonely Road. Rust Population does not look up where the machine stands; it shows where the server says it is. 72.90.92.161:28015 is where it lives.
How to join
How do I join Da Lonely Road?
To connect directly, open Rust's console with F1 and type client.connect 72.90.92.161:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.