Rust PopulationField survey · Rust servers
Observing 72,948 players 11,836 servers 3,667 with someone on 218 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,841habitat unknownfirst seen 13 Sep 2026

RustyJawn | PvP | TEST

Offline 72.92.119.19:40000 checked 18d ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,841
top 72%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep7 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:15 UTC24d ago 0 – running 0
Tue 15 Sep, 20:26 UTC43d ago 0 – 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustyJawn | PvP | TEST rank against other Rust servers?

The last seven days of player hours place RustyJawn | PvP | TEST at #15,841, within the top 72% of all ranked servers.

How busy is RustyJawn | PvP | TEST?

RustyJawn | PvP | TEST is offline at this count; we last saw it 18 days 16 hours ago.

Lists and tags

What do the server tags on RustyJawn | PvP | TEST mean?

What the game's server browser reads from RustyJawn | PvP | TEST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustyJawn | PvP | TEST?

RustyJawn | PvP | TEST appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on RustyJawn | PvP | TEST?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on RustyJawn | PvP | TEST?

Too few wipes are on record for RustyJawn | PvP | TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 16 hours ago.

Settings

Which map does RustyJawn | PvP | TEST run?

The map on RustyJawn | PvP | TEST is procedural, made by the game at size 3,000 from seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustyJawn | PvP | TEST?

No gather rate appears in the name of RustyJawn | PvP | TEST. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RustyJawn | PvP | TEST run?

The setup is Rust network protocol 2634 and build 167398 on Linux for RustyJawn | PvP | TEST. Steam updates your game automatically, but you need the same protocol to join.

Is RustyJawn | PvP | TEST online, and how reliable is it?

We last saw RustyJawn | PvP | TEST 18 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is RustyJawn | PvP | TEST located?

A region is not published by RustyJawn | PvP | TEST. The location a server claims is what Rust Population shows, not the place where the machine stands. 72.92.119.19:40000 is where it lives.

How to join

How do I join RustyJawn | PvP | TEST?

Open the console with F1 in Rust and enter client.connect 72.92.119.19:40000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.