Rust PopulationField survey · Rust servers
Observing 69,594 players 11,814 servers 3,624 with someone on 187 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,035habitat unknownfirst seen 4 Oct 2026

Private Duo - Tailscale

Offline 73.127.59.246:28015 checked 17d ago

Measurements

Players now
3/ 3
= 1 player
100% full
7-day average
0
peak –
Rank
#11,035
top 50%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Private Duo - Tailscale rank against other Rust servers?

Over the past week it ranks #11,035 for player hours, which puts Private Duo - Tailscale in the top 50% of all ranked servers.

How busy is Private Duo - Tailscale?

We have no live count for Private Duo - Tailscale right now. It was last seen 17 days 16 hours ago.

Tags

What do the server tags on Private Duo - Tailscale mean?

These are the tags Private Duo - Tailscale publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptsw (Networking): You will find the network layer set to 'sw'; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Private Duo - Tailscale?

Private Duo - Tailscale appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Private Duo - Tailscale?

The record holds too few of Private Duo - Tailscale's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 9 hours ago the current world was made.

Settings

Which map does Private Duo - Tailscale run?

A procedural map of size 3,000 from seed 177013, generated by the game, is in use on Private Duo - Tailscale. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Private Duo - Tailscale?

The name tells you nothing about gather rates: Private Duo - Tailscale states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Private Duo - Tailscale run?

The setup is Rust network protocol 2634 and build 166652 on Windows for Private Duo - Tailscale. Your game needs the same protocol to join; Steam takes care of updating it.

Is Private Duo - Tailscale online, and how reliable is it?

We last saw Private Duo - Tailscale 17 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.

Where is Private Duo - Tailscale located?

No region is published by Private Duo - Tailscale. Rust Population does not look up where the machine stands; it shows where the server says it is. 73.127.59.246:28015 is where it lives.

How to join

How do I join Private Duo - Tailscale?

Open the console with F1 in Rust and enter client.connect 73.127.59.246:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players You can join up to 3 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build The game build is 166652.
ptsw
Networking You will find the network layer set to 'sw'.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.