Test Private Server
Offline 73.143.170.41:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Private Server rank against other Rust servers?
Over the past week it ranks #12,805 for player hours, which puts Test Private Server in the top 56% of all ranked servers.
How busy is Test Private Server?
We have no live count for Test Private Server right now. It was last seen 38 days 22 hours ago.
Tags
What do the server tags on Test Private Server mean?
The game's server browser reads the tags Test Private Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Private Server?
These Rust Population lists include Test Private Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test Private Server?
Too few wipes are on record for Test Private Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 41 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does Test Private Server run?
A procedural map, generated by the game, is in use on Test Private Server.
What are the rules and settings on Test Private Server?
Nothing in Test Private Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Test Private Server run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Test Private Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Private Server online, and how reliable is it?
Offline at the moment, Test Private Server was last seen 38 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 September 2026.
Where is Test Private Server located?
Nothing published by Test Private Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 73.143.170.41:28015.
Getting in
How do I join Test Private Server?
Either enter client.connect 73.143.170.41:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.