Name of Server as Shown on the Client Server List
Offline 73.23.85.68:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:57 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
By player hours over the last seven days, Name of Server as Shown on the Client Server List places at #13,798, within the top 61% of ranked servers.
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at this count; we last saw it 22 days 17 hours ago.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
What the game's server browser reads from Name of Server as Shown on the Client Server List is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Name of Server as Shown on the Client Server List?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 17 hours ago.
Settings
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a map the game generates: procedural.
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2634 and build 166652 on Windows is what Name of Server as Shown on the Client Server List uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 22 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 25 September 2026.
Where is Name of Server as Shown on the Client Server List located?
Nothing published by Name of Server as Shown on the Client Server List states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 73.23.85.68:28015.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Either enter client.connect 73.23.85.68:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.