1
Online 73.62.158.34:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #524 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:12 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 1 rank against other Rust servers?
Over the past week it ranks #15,349 for player hours, which puts 1 in the top 69% of all ranked servers. It places #524 among servers of the trio kind.
How busy is 1?
The count reads 0 players on 1, which has 50 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on 1 mean?
The game's server browser reads the tags 1 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts3 (Group limit): Teams can have no more than 3 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 1?
1 appears among the Rust Population lists that follow: Modded Rust servers, counted and Trio Rust servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on 1?
The record holds too few of 1's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 35 hours ago, that is how long the current world has stood.
Settings
Which map does 1 run?
1 uses a map the game generates, procedural, at size 4,000 with seed 880172850. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 1?
Nothing in 1's name says how gather works. 3 is the most a group can hold (trio). You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does 1 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for 1. The protocol must match for you to join, and Steam updates it for you.
Does 1 run smoothly?
In the last 48 hours, it averaged 25 server fps, with a low of 2. Entities peaked at 89,562, including buildings, deployables and everything else. The highest memory usage was 2,383 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is 1 online, and how reliable is it?
You will find 1 online now. Judging by the uptime it reports, the last restart was about 2 hours ago. It was up 30% of the time over the last 7 full days, 50 out of 168 hours. On 20 October 2026, Rust Population saw it for the first time.
Where is 1 located?
No region is published by 1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 73.62.158.34:28015.
Getting in
How do I join 1?
Open the console with F1 in Rust and enter client.connect 73.62.158.34:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.