LinuxGSM
Offline 73.70.203.250:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:21 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LinuxGSM rank against other Rust servers?
The last seven days of player hours place LinuxGSM at #15,276, within the top 69% of all ranked servers.
How busy is LinuxGSM?
At this count LinuxGSM is offline, with its last sighting 6 days ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on LinuxGSM mean?
The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LinuxGSM?
On Rust Population, LinuxGSM is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LinuxGSM?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on LinuxGSM?
Too few wipes are on record for LinuxGSM to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 3 hours ago.
Map and rules
Which map does LinuxGSM run?
LinuxGSM uses a map the game generates: procedural.
What are the rules and settings on LinuxGSM?
The name tells you nothing about gather rates: LinuxGSM states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does LinuxGSM run?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is LinuxGSM online, and how reliable is it?
We last saw LinuxGSM 6 days ago, and it is offline now. Over the last 7 full days, 46 of 168 hours were online, or 27%. The first sighting by Rust Population was on 13 September 2026.
Where is LinuxGSM located?
A region is not published by LinuxGSM. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 73.70.203.250:28015.
Getting in
How do I join LinuxGSM?
To connect directly, open Rust's console with F1 and type client.connect 73.70.203.250:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.