DCD Gaming
Offline 74.133.67.147:59453 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:48 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DCD Gaming rank against other Rust servers?
Over the past week it ranks #15,155 for player hours, which puts DCD Gaming in the top 70% of all ranked servers.
How busy is DCD Gaming?
At this count DCD Gaming is offline, with its last sighting 14 days 14 hours ago.
Tags
What do the server tags on DCD Gaming mean?
What the game's server browser reads from DCD Gaming is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include DCD Gaming?
On Rust Population, DCD Gaming is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on DCD Gaming?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on DCD Gaming?
The record holds too few of DCD Gaming's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 14 days 18 hours ago.
Settings
Which map does DCD Gaming run?
DCD Gaming uses a map the game generates, procedural, at size 4,500 with seed 522842494. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on DCD Gaming?
The name tells you nothing about gather rates: DCD Gaming states none. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does DCD Gaming run?
The setup is Rust network protocol 2634 and build 167781 on Windows for DCD Gaming. The protocol must match for you to join, and Steam updates it for you.
Is DCD Gaming online, and how reliable is it?
Offline at the moment, DCD Gaming was last seen 14 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is DCD Gaming located?
A region is not published by DCD Gaming. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 74.133.67.147:59453.
Getting in
How do I join DCD Gaming?
Open the console with F1 in Rust and enter client.connect 74.133.67.147:59453. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.