Test Server
Online 74.141.23.188:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:50 UTC23h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #10,216, within the top 46% of all ranked servers.
How busy is Test Server?
Of its 10 slots, Test Server is using 0 right now. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 01:00 UTC, averaging 1 players.
Tags
What do the server tags on Test Server mean?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test Server?
On Rust Population, Test Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What is the wipe schedule on Test Server?
Its rhythm cannot be told yet: too few of Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 23 hours ago the current world was made.
Settings
Which map does Test Server run?
The map on Test Server is procedural, made by the game.
What are the rules and settings on Test Server?
The name tells you nothing about gather rates: Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is Test Server online, and how reliable is it?
Test Server is up and running at the moment. It was first seen by Rust Population on 27 October 2026.
Where is Test Server located?
A region is not published by Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 74.141.23.188:28015.
How to join
How do I join Test Server?
To connect directly, open Rust's console with F1 and type client.connect 74.141.23.188:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.