Dead Island Rust
Online 74.208.108.126:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:55 UTC3d ago | 1 | – | running | 0 |
| Wed 21 Oct, 09:46 UTC7d ago | 1 | halved by day 1 | 4.5 days | 0 |
| Mon 12 Oct, 14:40 UTC16d ago | 1 | halved by day 5 | 8.8 days | 0 |
| Sat 3 Oct, 09:26 UTC25d ago | 1 | halved by day 3 | 9.2 days | 0 |
| Tue 22 Sep, 20:24 UTC36d ago | 1 | halved by day 1 | 10.5 days | 0 |
| Sun 20 Sep, 21:11 UTC38d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Dead Island Rust rank against other Rust servers?
By player hours over the last seven days, Dead Island Rust places at #10,568, within the top 47% of ranked servers.
How busy is Dead Island Rust?
Dead Island Rust holds 0 players at the moment, out of 10 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 08:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on Dead Island Rust mean?
What the game's server browser reads from Dead Island Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Dead Island Rust?
On Rust Population, Dead Island Rust is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Dead Island Rust?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 14 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on Dead Island Rust?
There is no next wipe to predict: Dead Island Rust wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 9 hours ago the current world was made.
Map and rules
Which map does Dead Island Rust run?
Dead Island Rust uses a map the game generates, procedural, at size 3,500 with seed 799999999. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Dead Island Rust?
No gather rate appears in the name of Dead Island Rust. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Dead Island Rust run?
Rust network protocol 2635 and build 168909 on Linux is what Dead Island Rust uses. The protocol must match for you to join, and Steam updates it for you.
Does Dead Island Rust run smoothly?
In the last 48 hours, it averaged 157 server fps, with a low of 102. Up to 65,674 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,434 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Dead Island Rust online, and how reliable is it?
Right now, Dead Island Rust is online. Judging by the uptime it reports, the last restart was about 2 days 17 hours ago. It was up 66% of the time over the last 7 full days, 111 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Dead Island Rust located?
A region is not published by Dead Island Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. 74.208.108.126:28015 is where it lives.
How to join
How do I join Dead Island Rust?
To connect directly, open Rust's console with F1 and type client.connect 74.208.108.126:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.