Oclium Dev Server
Offline 74.244.110.33:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Oclium Dev Server rank against other Rust servers?
Over the past week it ranks #15,876 for player hours, which puts Oclium Dev Server in the top 72% of all ranked servers.
How busy is Oclium Dev Server?
Oclium Dev Server is offline at this count; we last saw it 20 days ago.
Lists and tags
What do the server tags on Oclium Dev Server mean?
The game's server browser reads the tags Oclium Dev Server publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Oclium Dev Server?
On Rust Population, Oclium Dev Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Oclium Dev Server?
The record holds too few of Oclium Dev Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 4 hours ago the current world was made.
Settings
Which map does Oclium Dev Server run?
The map on Oclium Dev Server is procedural, made by the game.
What are the rules and settings on Oclium Dev Server?
No gather rate appears in the name of Oclium Dev Server. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Oclium Dev Server run?
The setup is Rust network protocol 2634 and build 167058 on Linux for Oclium Dev Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Oclium Dev Server online, and how reliable is it?
We last saw Oclium Dev Server 20 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 9 October 2026, Rust Population saw it for the first time.
Where is Oclium Dev Server located?
Nothing published by Oclium Dev Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 74.244.110.33:28015.
Getting in
How do I join Oclium Dev Server?
Open the console with F1 in Rust and enter client.connect 74.244.110.33:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.